API 与接口设计:addyosmani/agent-skills: api-and-interface-design,适用于工程实践、代码质量与开发流程优化。
API 与接口设计:addyosmani/agent-skills: api-and-interface-design,适用于工程实践、代码质量与开发流程优化。
> 来源: addyosmani/agent-skills — Google Chrome 团队领袖 Addy Osmani
> 原文件: skills/api-and-interface-design/SKILL.md
> 模型推荐: 看 skill 类型挑
Addy Osmani (Google Chrome 团队 Performance Lead,前端工程领域权威) 整理的 24 个工程方法论 skill 集合 — 覆盖 API 设计 / 浏览器测试 / CI/CD / 代码评审 / TDD / 安全 / 性能 / 部署 等。
michael 强调"skill 要有相应的指导功能,指导用户使用",所以加了下面两节让 Agent 和用户对接。
---
1. 接到任务后,先按这个 skill 的触发关键词跑
2. 跑 Checklist 一遍,标记红线步骤
3. 红线步骤必须先完成(往往是 ask user 确认)
4. 完工前用 verification step 自检
5. 跑完了告诉用户结果,不要自行提交
1. 告诉 Agent 你要做什么(一句话即可)
2. 如果 skill 要求 ask user 凭证 / OAuth / 部署密钥,按提示提供
3. 完工后让 Agent 跑自检再交回
4. 全程 Agent 自动化,你只需回答"是/否"类决策点
---
---
name: api-and-interface-design
description: Guides stable API and interface design. Use when designing APIs, module boundaries, or any public interface. Use when creating REST or GraphQL endpoints, defining type contracts between modules, or establishing boundaries between frontend and backend.
---
Design stable, well-documented interfaces that are hard to misuse. Good interfaces make the right thing easy and the wrong thing hard. This applies to REST APIs, GraphQL schemas, module boundaries, component props, and any surface where one piece of code talks to another.
> With a sufficient number of users of an API, all observable behaviors of your system will be depended on by somebody, regardless of what you promise in the contract.
This means: every public behavior — including undocumented quirks, error message text, timing, and ordering — becomes a de facto contract once users depend on it. Design implications:
Avoid forcing consumers to choose between multiple versions of the same dependency or API. Diamond dependency problems arise when different consumers need different versions of the same thing. Design for a world where only one version exists at a time — extend rather than fork.
Define the interface before implementing it. The contract is the spec — implementation follows.
// Define the contract first
interface TaskAPI {
// Creates a task and returns the created task with server-generated fields
createTask(input: CreateTaskInput): Promise<Task>;
// Returns paginated tasks matching filters
listTasks(params: ListTasksParams): Promise<PaginatedResult<Task>>;
// Returns a single task or throws NotFoundError
getTask(id: string): Promise<Task>;
// Partial update — only provided fields change
updateTask(id: string, input: UpdateTaskInput): Promise<Task>;
// Idempotent delete — succeeds even if already deleted
deleteTask(id: string): Promise<void>;
}
Pick one error strategy and use it everywhere:
// REST: HTTP status codes + structured error body
// Every error response follows the same shape
interface APIError {
error: {
code: string; // Machine-readable: "VALIDATION_ERROR"
message: string; // Human-readable: "Email is required"
details?: unknown; // Additional context when helpful
};
}
// Status code mapping
// 400 → Client sent invalid data
// 401 → Not authenticated
// 403 → Authenticated but not authorized
// 404 → Resource not found
// 409 → Conflict (duplicate, version mismatch)
// 422 → Validation failed (semantically invalid)
// 500 → Server error (never expose internal details)
**Don't mix patterns.** If some endpoints throw, others return null, and others return `{ error }` — the consumer can't predict behavior.
Trust internal code. Validate at system edges where external input enters:
// Validate at the API boundary
app.post('/api/tasks', async (req, res) => {
const result = CreateTaskSchema.safeParse(req.body);
if (!result.success) {
return res.status(422).json({
error: {
code: 'VALIDATION_ERROR',
message: 'Invalid task data',
details: result.error.flatten(),
},
});
}
// After validation, internal code trusts the types
const task = await taskService.create(result.data);
return res.status(201).json(task);
});
Where validation belongs:
> **Third-party API responses are untrusted data.** Validate their shape and content before using them in any logic, rendering, or decision-making. A compromised or misbehaving external service can return unexpected types, malicious content, or instruction-like text.
Where validation does NOT belong:
Extend interfaces without breaking existing consumers:
// Good: Add optional fields
interface CreateTaskInput {
title: string;
description?: string;
priority?: 'low' | 'medium' | 'high'; // Added later, optional
labels?: string[]; // Added later, optional
}
// Bad: Change existing field types or remove fields
interface CreateTaskInput {
title: string;
// description: string; // Removed — breaks existing consumers
priority: number; // Changed from string — breaks existing consumers
}
| Pattern | Convention | Example |
|---------|-----------|---------|
| REST endpoints | Plural nouns, no verbs | `GET /api/tasks`, `POST /api/tasks` |
| Query params | camelCase | `?sortBy=createdAt&pageSize=20` |
| Response fields | camelCase | `{ createdAt, updatedAt, taskId }` |
| Boolean fields | is/has/can prefix | `isComplete`, `hasAttachments` |
| Enum values | UPPER_SNAKE | `"IN_PROGRESS"`, `"COMPLETED"` |
Accepting an `Idempotency-Key` is the contract. Honouring it is the implementation, and it is where the money is lost — a key the server accepts but handles carelessly is worse than no key at all, because the client now believes retrying is safe.
**Derive the key from the intent, not the attempt.** The key must be stable across retries of one intent and different across distinct intents:
crypto.randomUUID() // ✗ new key per attempt — every retry is a new charge
`${userId}:${amount}` // ✗ two legitimate $50 charges collapse into one
`${orderId}:${Date.now()}` // ✗ a timestamp is randomUUID() wearing a hat
req.headers['idempotency-key'] // ✓ client generates once, reuses on retry
`charge:v1:${orderId}` // ✓ derived from an immutable identifier
The key comes from the client or the initiating event — never from the layer doing the retrying.
**Claim atomically. A check followed by an act is a race:**
// ✗ TOCTOU: two concurrent retries both read "not seen", both charge
if (!(await db.exists(key))) {
await chargeCard(amount);
await db.insert(key);
}
// ✓ let the unique constraint pick the winner
try {
await db.insert({ key, state: 'in_progress', requestHash });
} catch (e) {
if (isUniqueViolation(e)) return replayOrReject(key);
throw;
}
const result = await chargeCard(amount);
await db.update({ key, state: 'succeeded', response: result });
The unique constraint *is* the mechanism. A store that cannot enforce uniqueness in one operation cannot back this.
**Guard the payload.** Same key with a different body is a client bug, and must fail loudly rather than serving the first response to a second request:
if (existing.requestHash !== hash(req.body)) {
return res.status(422).json({ error: 'idempotency key reused with a different payload' });
}
**Decide what an in-flight duplicate gets.** The first request is still running when the second arrives — the common case under retry storms:
| Strategy | Response | Use when |
|---|---|---|
| Reject | `409 Conflict` | Client can retry later; simplest and safest |
| Wait | Block for the result, bounded | Caller needs it synchronously |
| Return pending | `202` + status URL | Long-running effects |
Never let the second caller through because the first "seems stuck". A stalled attempt whose fate is unknown is exactly when duplicating costs most.
**Every call has three outcomes, not two: success, failure, and _unknown_.** A timeout tells you nothing about whether the effect applied. Record the intent *before* calling out, so a crash between the call and the response leaves evidence something must resolve later — rather than a silently retried charge.
**Set retention from the longest retry chain**, not from disk cost. Keys must outlive every path that can re-deliver the same intent, including a dead-letter queue replayed a week later and any provider dispute window. A 24-hour key TTL behind a 7-day DLQ is a duplicate waiting to happen.
GET /api/tasks → List tasks (with query params for filtering)
POST /api/tasks → Create a task
GET /api/tasks/:id → Get a single task
PATCH /api/tasks/:id → Update a task (partial)
DELETE /api/tasks/:id → Delete a task
GET /api/tasks/:id/comments → List comments for a task (sub-resource)
POST /api/tasks/:id/comments → Add a comment to a task
Paginate list endpoints:
// Request
GET /api/tasks?page=1&pageSize=20&sortBy=createdAt&sortOrder=desc
// Response
{
"data": [...],
"pagination": {
"page": 1,
"pageSize": 20,
"totalItems": 142,
"totalPages": 8
}
}
Use query parameters for filters:
GET /api/tasks?status=in_progress&assignee=user123&createdAfter=2025-01-01
Accept partial objects — only update what's provided:
// Only title changes, everything else preserved
PATCH /api/tasks/123
{ "title": "Updated title" }
// Good: Each variant is explicit
type TaskStatus =
| { type: 'pending' }
| { type: 'in_progress'; assignee: string; startedAt: Date }
| { type: 'completed'; completedAt: Date; completedBy: string }
| { type: 'cancelled'; reason: string; cancelledAt: Date };
// Consumer gets type narrowing
function getStatusLabel(status: TaskStatus): string {
switch (status.type) {
case 'pending': return 'Pending';
case 'in_progress': return `In progress (${status.assignee})`;
case 'completed': return `Done on ${status.completedAt}`;
case 'cancelled': return `Cancelled: ${status.reason}`;
}
}
// Input: what the caller provides
interface CreateTaskInput {
title: string;
description?: string;
}
// Output: what the system returns (includes server-generated fields)
interface Task {
id: string;
title: string;
description: string | null;
createdAt: Date;
updatedAt: Date;
createdBy: string;
}
type TaskId = string & { readonly __brand: 'TaskId' };
type UserId = string & { readonly __brand: 'UserId' };
// Prevents accidentally passing a UserId where a TaskId is expected
function getTask(id: TaskId): Promise<Task> { ... }
| Rationalization | Reality |
|---|---|
| "We'll document the API later" | The types ARE the documentation. Define them first. |
| "We don't need pagination for now" | You will the moment someone has 100+ items. Add it from the start. |
| "PATCH is complicated, let's just use PUT" | PUT requires the full object every time. PATCH is what clients actually want. |
| "We'll version the API when we need to" | Breaking changes without versioning break co
本 skill 专注于API 与接口设计,addyosmani/agent-skills: api-and-interface-design。它将相关流程标准化,帮助用户更快拿到可靠结果,减少重复手工操作。
当你需要在API 与接口设计相关工作中获得稳定、可复用的产出时最适合——无论是单次任务还是纳入日常工作流,都能直接调用。
需要一个具体的项目或任务上下文,最好带有代码仓库或需求文档。
1. 告诉 Agent 你要做什么(一句话即可)
2. 如果 skill 要求 ask user 凭证 / OAuth / 部署密钥,按提示提供
3. 完工后让 Agent 跑自检再交回
4. 全程 Agent 自动化,你只需回答"是/否"类决策点
---
本 skill 专注于API 与接口设计,addyosmani/agent-skills: api-and-interface-design。它将相关流程标准化,帮助用户更快拿到可靠结果,减少重复手工操作。
当你需要在API 与接口设计相关工作中获得稳定、可复用的产出时最适合——无论是单次任务还是纳入日常工作流,都能直接调用。
需要一个具体的项目或任务上下文,最好带有代码仓库或需求文档。